Students are introduced to variables using the power automaton. CreatorJan Pawlowski, Martin IdzikSubjectComputer science, mathLength45 minutesPedagogical ApproachCollaborative learningCompetencesData, programmingGradesFrom 3rd gradeTechnologiesMIT AppInventor (a user account must be set up for this, PC or tablet is required for use), Potency Machine worksheet. 1. Introduction: The teacher introduces the concept of variables and explains it using theContinueContinue reading “Potentiometer”
Category Archives: Computers
Producing components with the 3D printer
Some parts of the plant require fasteners, containers and covers. These can be designed by the students themselves using 3D printing. This gives the students an insight into the process of constructing 3D models. CreatorJan Pawlowski, Martin IdzikSubjectComputer scienceLength45 minutesPedagogical ApproachExplorative learningCompetencesNew technologiesAbstractionGradesElementary school, grades 5-6TechnologiesWork computer3D Software – TinkerCAD3D printerIllustrative material: Examples 3D printingContinueContinue reading “Producing components with the 3D printer”
Principles of Machine Learning
The learning scenario focuses on machine learning and pattern recognition. It lets students train a machine on recognizing plants. CreatorJan Pawlowski, Martin IdzikSubjectBiology, computer scienceLength45 minutesPedagogical ApproachProblem based learningCompetencesAbstractionPattern recognitionMachine learningGradesPrimary school, grade 5-6TechnologiesMobile phones / tablets with cameraInternet accessComputer (if coding the algorithm)https://teachablemachine.withgoogle.com/ 1. Context settingStudents should discuss how to distinguish plants – whatContinueContinue reading “Principles of Machine Learning”
Computer driver’s license
The computer driving license tests basic computer operation skills, such as opening programs and writing. CreatorJan Pawlowski, Martin IdzikSubjectInformaticsLength45 minutesPedagogical ApproachProblem based learningCompetencesComputer useGradesStudents aged 7-12.TechnologiesWorksheetsExercise: Computer driving license class 3 – Exercise https://docs.google.com/document/d/1y4HV6HdcOYvqxGIzy4rB2BmqMK7QokrZ9EwX02WlzGA/editComputer Driving License Template: Computer Driving License Level 1 Contextualization: Teachers briefly introduce why students should test their basic skills. Elaboration: TheContinueContinue reading “Computer driver’s license”
“Computers and the Real world”
Main Idea:This learning scenario introduces the concept of computational thinking. It lets students discover in which areas of life computers play a role and / or solve problems. CreatorsJan Pawlowski, Martin IdzikSubjectInformaticsLenght45 MinutesPedagogical ApproachTechnology -assisted learningCompetencesProblem identificationGrades Elementary school, from grade 3rdTechnologyComputersEvaluationWorksheets Description:Instructor briefly introduces where computers are used in the real world. Individual componentsContinueContinue reading ““Computers and the Real world””
Collaboration
Main Idea Students learn how to collaborate in a game-based learning environment. Specifically, they play “Village Voices” game. Each player of this game is assigned a particular character to play (the alchemist, the carpenter, the blacksmith or the innkeeper). There are four characters and for this reason four computers are needed to play the gameContinueContinue reading “Collaboration”
Soil Moisture
Main Idea Students get acquainted with the concept of “soil moisture”. With the help ofmicro: bit conduct research. CreatorSokol Iryna, OU MiksikeSubjectBiology, Computer ScienceLength 60 minutesPedagogical ApproachReal-life learning, TactileCompetences creative skills, logical thinking, computational thinking, cognitive development, self-Directed, engaged LearningGrades6th gradeTechnologiesComputers Learning Activities Activity 1:Soil – The unconsolidated mineral or organic material on the immediateContinueContinue reading “Soil Moisture”
Using computers, basic assessment
Main Idea Teachers briefly introduce why students should test their basic skills. The students perform the exercise on the computer. The teacher observes and gives assistance if necessary. CreatorJan Pawlowski, Idzik MartinSubjectComputer ScienceLength 45 minutesPedagogical ApproachProblem based learningCompetences BasicsGradesPrimary school, 3rd gradeTechnologiesComputer Driving License Learning Activities Activity 1:Computer driving license level 1 Computer operation ConnectContinueContinue reading “Using computers, basic assessment”
QR-code hunting
Main Idea Students learn to compile QR code by creating their own exercises. CreatorAet Sõmer, OÜ MiksikeSubjectNatural Science, Computer ScienceLength 45 minutesPedagogical ApproachReal life, Technology SupportedCompetencesCreative skills, Logical thinking, Computational thinkingGradesPrimary school, 4-5rth grade, students with no special needsTechnologiesQR Generator (qrstuff.com) Description Students discuss what questions they will compile and make a table where theanswersContinueContinue reading “QR-code hunting”
Drawing a snowman
Main Idea Students learn how to have the program draw a snowman. CreatorAet Sõmer, OÜ MiksikeSubjectComputer ScienceLength 45 minutesPedagogical ApproachReal lifeCompetencesCreative skills, Logical thinking, Computational thinkingGradesPrimary school, 5rth grade, students with no special needsTechnologieshttp://waterbearlang.com Description Drawing a snowman (Colors and sizes you can choose)www.waterbearlang.com (https://www.youtube.com/watch?v=OMODt0_Ke6U) Clean the screen, change the blue color.Stage – – YouContinueContinue reading “Drawing a snowman”
BallBounce: A simple game
In this tutorial, you will learn about animation in App Inventor by making a Ball (a sprite) bounce around on the screen (on a Canvas). SubjectComputer ScienceLength90 minutesPedagogical ApproachHaptic Learning, Technology-Assisted LearningCompetencesAlgorithms, Programming, New TechnologiesGrades4th grade, 5th grade, 6th gradeTechnologiesApp Inventor, Tablets, Smartphones, ComputersDownloadpdf.file Other Materials NeededComputer with an internet connection, optionally an Android deviceContinueContinue reading “BallBounce: A simple game”
Mole Mash
In the game MoleMash, a mole pops up at random positions on a playing field, and the player scores points by hitting the mole before it jumps away. This tutorial shows how to build MoleMash as an example of a simple game that uses animation. View the book chapter from the App Inventor Book by Wolber, et al. (IncludesContinueContinue reading “Mole Mash”
Moon phases
Main Idea Students learn what the moon is, what its features are, what the moon phase is.First they draw the phases of the moon in a notebook and then animate it with thehelp of micro:bit. CreatorSokol Iryna, Miksike OUSubjectNatural Science, Geography, Computer ScienceLength 60 minutesPedagogical ApproachTechnology assistedCompetencesCreative skills, Logical thinking, Computational thinking, Cognitive developmentGrades4th gradeTechnologiesMicro:bitContinueContinue reading “Moon phases”
“Shapes”
Main Idea Students get acquainted with the concept of shapes, study their varieties, study theelements of figures (angle, length, width). Create a motion program robot on the trajectory of shapes. CreatorSokol Iryna, Miksike OUSubjectMathematics, Computer ScienceLength 60 minutesPedagogical ApproachHaptic, Technology assistedCompetencesCreative skills, Logical thinking, Computational thinkingGrades3rd-4th gradeTechnologiesMakeblock Description Αctivity 1: “Shapes”: the teacher introduces studentsContinueContinue reading ““Shapes””
Thermometer
Main Idea Students are introduced to the concept of temperature, thermometer, Celsius and Fahrenheit. Use micro:bit as a thermometer and measure the class temperature.Use micro:bit to translate degrees Celsius into the Fahrenheit scale. CreatorSokol Iryna, Miksike OUSubjectNatural Science, Geography, Computer ScienceLength60 minutesPedagogical ApproachTechnology assistedCompetencesCreative skills, Logical thinking, Computational thinkingGrades3th-4rd gradeTechnologiesMicro:bit, usb Description Αctivity 1 «Discussion»:ContinueContinue reading “Thermometer”
My Family
Main Idea Using micro:bit learners do simple programming activities and learn English terms on the topic of “My Family”. The basic idea is to learn foreign words in an interesting way. CreatorSokol Iryna, Miksike OUSubjectEnglish & Computer ScienceLength45 minutesPedagogical ApproachTechnology assistedCompetencesCreative skills, Logical thinking, Computational thinkingGrades3th gradeTechnologiesMicro:bit, usb Description Αctivity 1 «My mood»: Students usingContinueContinue reading “My Family”
