Drawing a snowman

Main Idea

Students learn how to have the program draw a snowman.

CreatorAet Sõmer, OÜ Miksike
SubjectComputer Science
Length 45 minutes
Pedagogical ApproachReal life
CompetencesCreative skills, Logical thinking, Computational thinking
GradesPrimary school, 5rth grade, students with no special needs
Technologieshttp://waterbearlang.com
Description

Drawing a snowman (Colors and sizes you can choose)
www.waterbearlang.com (https://www.youtube.com/watch?v=OMODt0_Ke6U)

  1. Clean the screen, change the blue color.
    Stage – – You can
    select a color by clicking on the color
  1. Draw a circle with radius 60
    Shapes –– select the
    circle pull them together
    radius change 60
  2. Change the position of the circle (x = 200, y = 200), change them and see what happens
    Vectors –
  3. Change the color of the circle to yellow
    Colors – – You can select a color by clicking on the color.
  4. Bring it before the drawing command.
  5. Increase the width of the border.
    Shapes – – the higher the number, the thicker the outline
  6. Bring it before the drawing command.
  7. Draw another circle with radius 10 at the same location (x = 200, y = 200)
  8. Draw an

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