“Computers and the Real world”

Main Idea:This learning scenario introduces the concept of computational thinking. It lets students discover in which areas of life computers play a role and / or solve problems.

CreatorsJan Pawlowski, Martin Idzik
SubjectInformatics
Lenght45 Minutes
Pedagogical ApproachTechnology -assisted learning
CompetencesProblem identification
Grades Elementary school, from grade 3rd
TechnologyComputers
EvaluationWorksheets
Description:
Instructor briefly introduces where computers are used in the real world. Individual components of the computer are explained on the blackboard or with the help of a laptop.
Partner work: The students think about where computers are used in real life. Worksheets in individual work – afterwards the pupils present their results and complete their worksheets There is a joint discussion about what other areas of computer use there are and where you might not expect to find computers.

Link of the document: https://docs.google.com/document/d/1BkZg25gJKs-7TBVnmFGBz7d9LnCPRGcf64yckUAOvWI/edit

This document is distributed in 2021 by the COTA Project Consortium under an Attribution–ShareAlike Creative Commons license (CC BY-SA 4.0). This license allows you to remix, tweak, and build upon this work, as long as you credit the COTA Project Consortium and license your new creations under the identical terms

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