Main Idea Students learn about robotic sensors. They understand that robot sensors are based on the functions of human sensory organs. They study how the sensors (touch and colour sensors) work by creating their own robots and programming them. They identify when and why we use robotic sensors in real life situations. CreatorDimitra DimitrakopoulouSubjectComputer ScienceLength 90ContinueContinue reading “Human Senses & Robot Sensors”
Category Archives: English
Sorting Pairs of Cards With a Cache
Students are shown the idea of lookup table (cache or hash table) SubjectMathematics, Science, Computer ScienceLength90 minutes (2 x 45 minutes)Pedagogical ApproachHaptic LearningCompetencesProblem Solving, AlgorithmsGrades3rd-6th gradeTechnologiesNo Technology Other Materials NeededMemory playing cards Key Competencies for Students Understand what a cache is and how it worksUnderstand what a hash table is and how it works DescriptionContinueContinue reading “Sorting Pairs of Cards With a Cache”
Animal and Plant Cells
Main Idea Learning about the animal and plant cells. Students play the game Hockey-pokey by using WeDo 2.0. CreatorMarharyta Kaliuzhna, Miksike OUSubjectBiology, English, Computer ScienceLength 45 minutesPedagogical ApproachReal-life learning, Technology-assisted learningCompetencesCreative skills, Logical thinking, Computational thinking, Social skillsGrades5th gradeTechnologiesWeDo 2.0 Description Introduction: Activate student’s prior knowledge by beginning the lesson with Britannica Kids. Look atContinueContinue reading “Animal and Plant Cells”
Algorithm
Main Idea Learn about the linear algorithm and the conditional algorithm. Give students an opportunity to understand what an algorithm is and why is it important by using WeDo 2.0. CreatorMarharyta Kaliuzhna, Miksike OUSubjectMath, Language, Computer ScienceLength 45 minutesPedagogical ApproachHaptic learningCompetencesCreative skills, Logical thinking, Computational thinking, Social skillsGrades4th gradeTechnologiesWeDo 2.0 Description Introduction: Activate student’s priorContinueContinue reading “Algorithm”
Counting 1-20
Main Idea Revising about the counting 1-20. Students play the game Rock, paper, scissors by using WeDo 2.0. CreatorMarharyta Kaliuzhna, Miksike OUSubjectMath, English, Art, Computer ScienceLength 45 minutesPedagogical ApproachReal-life learningCompetencesCreative skills, Logical thinking, Computational thinking, Social skillsGrades3rd gradeTechnologiesWeDo 2.0 Description Introduction: Ask students about their favorite fairy-taleheroes and imagine where they live. Students tell theirContinueContinue reading “Counting 1-20”
The Weather
Main Idea Learn about the current weather conditions in the different part of the world using WeDo 2.0. CreatorMarharyta Kaliuzhna, Miksike OUSubjectEnglish as second language, Science, Computer ScienceLength 45 minutesPedagogical ApproachReal-life learningCompetencesCreative skills, Logical thinking, Computational thinking, Social skillsGrades3rd gradeTechnologiesWeDo 2.0 Description Introduction: Activity 1: A Look at Weather. Activatestudent’s prior knowledge by beginning theContinueContinue reading “The Weather”
Parts of Plants
Main Idea Learn about the parts of plants and their functions. Give students an opportunity to understand what an algorithm is and why is it important by using WeDo 2.0. CreatorMarharyta Kaliuzhna, Miksike OUSubjectScience, Art, Computer ScienceLength 45 minutesPedagogical ApproachReal-life learning, Technology-assisted learningCompetencesCreative skills, Logical thinking, Computational thinking, Social skillsGrades3rd gradeTechnologiesWeDo 2.0 Description Introduction: AskContinueContinue reading “Parts of Plants”
Constellation
Main Idea Students learn what constellations they are. They will find information about them on the Internet and build their own layout. On the basis of the created layout draw a constellation 3D pen and build a map of the starry sky. CreatorSokol Iryna, Miksike OUSubjectNatural Science, Geography, Computer ScienceLength 60 minutesPedagogical ApproachHapticCompetencesCreative skills, LogicalContinueContinue reading “Constellation”
Geographic maps
Main Idea Students learn what a globe is, a map, geographical coordinates. They will remember the continents, oceans, mountains. With the help of 3D handles build a collective 3Dgeographical map of the Earth. CreatorSokol Iryna, Miksike OUSubjectNatural Science, Geography, Computer ScienceLength 60 minutesPedagogical ApproachHapticCompetencesCreative skills, Logical thinking, Computational thinking, Cognitive developmentGrades5th-6th gradeTechnologies3D pen Description ΑctivityContinueContinue reading “Geographic maps”
Moon phases
Main Idea Students learn what the moon is, what its features are, what the moon phase is.First they draw the phases of the moon in a notebook and then animate it with thehelp of micro:bit. CreatorSokol Iryna, Miksike OUSubjectNatural Science, Geography, Computer ScienceLength 60 minutesPedagogical ApproachTechnology assistedCompetencesCreative skills, Logical thinking, Computational thinking, Cognitive developmentGrades4th gradeTechnologiesMicro:bitContinueContinue reading “Moon phases”
“Shapes”
Main Idea Students get acquainted with the concept of shapes, study their varieties, study theelements of figures (angle, length, width). Create a motion program robot on the trajectory of shapes. CreatorSokol Iryna, Miksike OUSubjectMathematics, Computer ScienceLength 60 minutesPedagogical ApproachHaptic, Technology assistedCompetencesCreative skills, Logical thinking, Computational thinkingGrades3rd-4th gradeTechnologiesMakeblock Description Αctivity 1: “Shapes”: the teacher introduces studentsContinueContinue reading ““Shapes””
Snowflake
Main Idea Students learn what snow and snowflakes are. Try to create snowflakes with paperand 3D pen. CreatorSokol Iryna, Miksike OUSubjectGeography, Biology, Computer ScienceLength45 minutesPedagogical ApproachHaptic LearningCompetencesNew TechnologiesGrades3rd-4th gradeTechnologies3D pen Description Αctivity 1: The students watch a video with the teacher and discuss what it is like tosnow when the snowflakes that they have comeContinueContinue reading “Snowflake”
Sights
Main Idea Students are introduced to the concepts of 2D model, 3D model; discuss famoussights. With the help of ready-made templates create a 3D model of memory. CreatorSokol Iryna, Miksike OUSubjectGeography, History, Computer ScienceLength60 minutesPedagogical ApproachHaptic LearningCompetences3D pen skillsGrades5th-6th gradeTechnologies3D pen Description Αctivity 1: The teacher talks about outstanding sights. The students tell what outstandingsightsContinueContinue reading “Sights”
Music
Main Idea Students are introduced to the musical notes as they are recorded and sounded; getacquainted with various musical instruments. Using the 3D pen, they try to play a note and a musical instrument. CreatorSokol Iryna, Miksike OUSubjectMusic, Computer ScienceLength60 minutesPedagogical ApproachHaptic LearningCompetencesCreative skills, 3D pen skillsGrades3th-4rd gradeTechnologies3D pen Description Αctivity 1: The teacher explainsContinueContinue reading “Music”
Lighthouse
Main Idea Students are introduced to the concept of “lighthouse”, study their varieties, get acquainted with popular lighthouses in the world. According to the instructions, they create their own lighthouse. CreatorSokol Iryna, Miksike OUSubjectNatural Science, Geography, Computer ScienceLength60 minutesPedagogical ApproachTechnology assistedCompetencesCreative skills, Logical thinking, Computational thinkingGrades3th-4rd gradeTechnologiesArduino Uno Board Description Αctivity 1 «Meet the lighthouse»:ContinueContinue reading “Lighthouse”
Thermometer
Main Idea Students are introduced to the concept of temperature, thermometer, Celsius and Fahrenheit. Use micro:bit as a thermometer and measure the class temperature.Use micro:bit to translate degrees Celsius into the Fahrenheit scale. CreatorSokol Iryna, Miksike OUSubjectNatural Science, Geography, Computer ScienceLength60 minutesPedagogical ApproachTechnology assistedCompetencesCreative skills, Logical thinking, Computational thinkingGrades3th-4rd gradeTechnologiesMicro:bit, usb Description Αctivity 1 «Discussion»:ContinueContinue reading “Thermometer”
My Family
Main Idea Using micro:bit learners do simple programming activities and learn English terms on the topic of “My Family”. The basic idea is to learn foreign words in an interesting way. CreatorSokol Iryna, Miksike OUSubjectEnglish & Computer ScienceLength45 minutesPedagogical ApproachTechnology assistedCompetencesCreative skills, Logical thinking, Computational thinkingGrades3th gradeTechnologiesMicro:bit, usb Description Αctivity 1 «My mood»: Students usingContinueContinue reading “My Family”
Binary Search
The objective of the class is to show through play how a searching algorithm could work. The instructions need to be simple and following them should always lead to success. SubjectMathematics, Computer ScienceLength45 minutesPedagogical ApproachHaptic LearningCompetencesAlgorithmsGrades3rd-6th gradeTechnologiesNo Technology Other Materials NeededPens and papers The Assignment’s Target Competencies Students learn what an algorithm meansStudents learn thatContinueContinue reading “Binary Search”
3D Drawing
Students have a 3D-pen. Teacher shows how the pen works and students start with easy freehand drawings. When everybody knows how to use pens, they can move to more complex structures. SubjectComputer Science, ArtsLength90 minutes (2 x 45 minutes)Pedagogical ApproachHaptic Learning, Technology-Assisted LearningCompetencesDecompositionGrades3rd-6th gradeTechnologies3D pen and equipment Other Materials Needed3D pens and PLA-plastic string. ABSContinueContinue reading “3D Drawing”
Hula Hoop Sorter
The aim is to show through play how a sorting algorithm could work. The instructions need to remain simple and they should lead to successful actions. SubjectMathematics, Computer ScienceLength90 minutes (2 x 45 minutes)Pedagogical ApproachHaptic LearningCompetencesAlgorithmsGrades3rd-6th gradeTechnologiesNo Technology Other Materials NeededMultiple hula hoops, at least 12 of them. papers with different numbers on them. TheContinueContinue reading “Hula Hoop Sorter”
Safe Candy Eating
In this exercise, children create instructions (an activity diagram) of how to safely eat candy in a public place during the coronavirus pandemic. In the end of the exercise, they get to try out the instructions created by another group and see if they are specific enough for candy eating. During the exercise, children learnContinueContinue reading “Safe Candy Eating”
Copying Lego Structures
The students are told about computer languages and how they have to be exact instructions, or the program doesn’t know how to handle them. The activity is designed to make students to understand the importance of unambiguous instructions. SubjectLanguages, Mathematics, Computer ScienceLength90 minutes (2 x 45 minutes)Pedagogical ApproachHaptic LearningCompetencesProblem Identification, Problem Solving, Social SkillsGrades3rd-6th gradeTechnologiesNoContinueContinue reading “Copying Lego Structures”
Human Robots
Students give written directions for their pairs. The idea of the exercise is that students learn how to give simple and unambiguous instructions. Instructions have to be given in a certain order, or the human robot won’t do the task correctly. SubjectMathematics, Physical EducationLength90 minutes (2 x 45 minutes)Pedagogical ApproachHaptic LearningCompetencesDecompositionGrades3rd-6th gradeTechnologiesNo Technology Other MaterialsContinueContinue reading “Human Robots”
